I keep jumping around from one project to another. I wanted to test out a few ideas to create a game that would only be playable on the Shadow. Since the main difference is the scroll wheel and the “sure-type” inspired keypad I decided to focus on those elements.

Using the keypad (5 buttons across and 4 buttons down) you will be given a quick view of what the on-screen tiles should look like, you must match the color pattern before time runs out. You can get a hint by pressing a button, a screen shows you a small view of the pattern, but the timer doesn’t stop,  so you must be quick about getting back to the game.

As the game progresses the patterns are more complex utilizing more and more colors. The game scores you on speed of completion, with combo-type bonuses for setting tiles correctly in quick succession.

At this point though only the keys, scoring, and the timer are implemented.  With only one pattern to match it is rather easy though and my score is amazing.

Look for a release shortly.

Colors


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